Thursday, October 23, 2008

GAME ART EXHIBITION

Here is a snap shot of my last Flash creation (Duck Pond) which is currently on display at NTU’s Game Art Exhibition. W00T!

Wednesday, October 22, 2008

SIMULATED CLIENT PROJECT UPDATE

Here is an updated screen shot of my currently un-named recycling game, ready for tomorrow evenings three minuet presentation...

Take note of the addition of the dumper trucks, when used one will drive along the bottom of the screen and remove a layer of built up waste, but first they need to be earnt by levelling up. I’m planning on just showing this screen and then talking about the game and the project plans and schedules, I’ve also written out a list of points that I need to hit, I’ll leave the rest down to holding my nerve.

Wednesday, October 15, 2008

SIMULATED CLIENT PROJECT

To kick off the client project side of my final year I have been given a short six week ‘simulated’ client brief - “Produce a piece of Multimedia that can be used to support a public information campaign”. I have been given four subjects to choose between...

1. Climate change, 2. Sexual health, 3. Sustainability, 4. Healthy living

The following are three of my initial concepts. The idea is to keep the games simple and ‘do-able’ due to the short project duration, six weeks! The game also has to carry the intended message in a clear and universal way.

This video (sourced from YouTube) is a mini game from Bully SE Edition.
As you can see from the game-play video it’s a jumped-up version of Operation. With my design twist added I feel this concept could be excellent for conveying the message of healthy living… or even sexual health (Ewww!)



This idea is based around one small section of SimCity, the Monthly Budget screen. You play the City Mayor, making decisions on all the important aspects from tax rates to education and health funding… plus more.
The aim of the game is to balance your funding to sustain a happy population.
The game system is basically a giant calculator. Simple.


A Tetris style, click and drag game, based around Nottingham City Council’s recent recycling campaign; see HERE for my original post.