Tuesday, November 14, 2006

INTERACTIVE NARRATIVE

After spending some amount of time fuming over what happened on November the 5th, I had an idea for a 'Interactive Narrative' project.

“BURGLE MY HOUSE!” is the title. An interactive web based point and click game put together using a program called 'Macromedia Dreamweaver'.

You play the burglar attempting to burgle a house, you can gain entry to the house via different ways, some ways are better than others, some are not... simply point & click. ('Broken Sword' this simple but great series, is an instant inspiration for this style of video game)
You can only carry so much (maybe 2 to 4 items) some items take up more space than others (based on an 'inventory system' used in such games like 'Resident Evil')

There are different rooms to go in throughout the house, a time limit will be set (depending on your chosen rout of entry) setting how long you have to search the house and also grab any “loot”. If your still in the house when the time runs out, "you're NICKED" by the police!
GAME OVER!

Items are worth different amounts off £££, so the player must choose wisely about what to steal and what to leave behind (you cant take everything remember) At the end of the game you turn your stolen goods into cash at the local pawn shop, based on what you stole results in a score £££. Highest scorer WINS!

There may even be a high score leader board... (if I can figure it out)

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